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java.lang.Object java.lang.Thread Spieler
Klasse fuer Spielerthread
Field Summary |
Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Constructor Summary | |
Spieler(int verein,
Steuerung s)
Konstruktor |
Method Summary | |
void |
run()
Eintrittspunkt des Spieler-Prozesses |
Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public Spieler(int verein, Steuerung s)
verein
- Mannschaft zu der Spieler gehoerts
- globales Objekt mit aktueller Mannschaft,
Spieler/Torwart-Aktion und SynchronisationsobjektMethod Detail |
public void run()
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